All the world is a game
Thinking about what this means for finding "play" in the everyday world. I wonder if when we "know" it is a game, the perception of risk is different? Tron anyone?
Amplify’d from www.nytimes.com
On a Hunt for What Makes Gamers Keep Gaming
Read more at www.nytimes.comNow some other experts — ones who have actually played these games — are asking more interesting questions. Why are these virtual worlds so much more absorbing than school and work? How could these gamers’ labors be used to solve real-world puzzles? Why can’t life be more like a video game?
See this Amp at http://amplify.com/u/hsif
via Amplify.com
